Monday, September 28, 2009

An Introduction!!
















I am starting this blog so that I can interact with like-minded people who are interested in developing the potential of videogames for educational purposes. I hope to reach out to a bigger research community beyond NTU and Singapore. Through this networking, I hope to share my concerns and experiences, ask provocative questions and learn from you. So I am warmly inviting you to voice your thoughts, experiences and knowledge with me.



I would like to start with a short introduction of myself. I am an educational practitioner and now on study leave to pursue my passion for research and lifelong learning. I am a PhD student at the Division of Information Studies, School of Communication and Information, Nanyang Technological University, Singapore. My research interests primarily lie in new literacies in education and the innovative use of IDM-based learning environments which have the potential to bring about engaged learning for students. I am currently working on a research to study how social emotional learning can be fostered through game-based pedagogies.



I am sure you agree with me that digital games excite kids and given a choice, they would play games rather than attend a lesson delivered in the traditional mode. Digital technologies have increasingly become an important part of their lives and they learn, adopt and interact with technologies at such an amazing fast pace. If we, educators, do not share this sentiment and make an effort to use these new technologies as tools for instruction, we will find our kids disappearing from our classrooms.

However, there are some of you that are still skeptical and hostile on using games in the classrooms. What are your opinions?